One of the funniest and visible things are the implementation of the 8biticon library that provides a reliable avatar face generated using GXS id as input, it is reliable in the sense that having the same GXS id as input will generate always the same avatar. This past month I did lot of new work and lot of interesting improvements. I’m proud I have participated to this edition of GSoC and I am thankful for this opportunity. I wish the best of luck to fellow Freifunk GSoC students! Tagged gsoc, GSoC 2018, Retroshare Leave a Comment on GSoC 2018 – RetroShare Web Interface Modifications/Improvements GSoC 2017 – RetroShare mobile improvements – Final evaluation updateįinally we arrive at the end of the summer and also at this third final evaluation of GSoC! I look forward to a summer working on RetroShare, and I believe my project will be a valuable contribution. I expect this goal to be accomplished early, so I will likely also be starting on the second milestone during this time, which is to get the base API system setup (both for the front-end and back-end). If all goes as planned, the first milestone will be done before May 28th. My first project milestone is to fully analyze libresapi and to look for any code that should be kept/refactored and to finalize exact details of the new API system (white-boarding, prototyping, writing unittests). The issues I had have been resolved.Īt first, I found diving into this a large, multi-author code base intimidating, but I learned more of its structure and feel more confident for the main project. I felt I needed to spend time looking at libresapi and studying the code base in general, in order to be better prepared for the main coding period. Unfortunately, I did not get a lot done on this, mainly do to final exams and projects for my classes which overlapped with most of the bonding period, but also due to roadblocks I ran into involving my development environment, personal issues, and less than optimal time management on my part. We discussed details about the project and the way project goals will be implemented.Īs a way to dive into RetroShare, I worked on a backup system for RetroShare profile data to XML files. Leading up to and during the Community Bonding Period, I got to know my mentors Cyril and Gio better and explored the RetroShare code base, especially libretroshare and libresapi. The web interface’s appearance is currently not a work of art. External HTTP API mechanism with CORS (Cross Origin Resource Sharing).Making the web interface easier to setup on headless servers.Adding more RetroShare features to the UI (the features the web UI supports is incomplete).I am not a web designer, however I can definitely improve the appearance.Re-designing the front end, both style and functionality, likely using VueJS.Add authentication (likely sha256-HMAC) to the interface to protect against certain browser attacks.Maintain existing supported RetroShare features in the UI (do not lose any in migration).Refactoring and/or migrating existing code where applicable.Properly serializing all data in and out of the API as JSON.Switching the RetroShare web server library to Restbed ().Project OverviewĪs with all projects, mine is made up of several main goals: More info about me, as well as a mirror of blog posts written here, is available at my website. I mainly have worked in web and mobile development, however I have some experience in standard desktop development as well. I am passionate about online privacy, information security, and decentralized networking. My name is Kevin Froman, I am a 19 year old American computer science student. ![]() This project will mainly involve building on and redesigning the web interface API, libresapi. The web interface is particularly important to those who wish to use RetroShare heedlessly on a server, so they especially will benefit from improvements to it. The web interface works, but it is in need of improvements in its API, appearance, and user friendliness. RetroShare, the encrypted peer-to-peer social networking system, has a web interface which makes it easier to use from multiple devices without running multiple nodes.
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